
August 30th, 2002, 04:13 PM
|
 |
Major
|
|
Join Date: Dec 2000
Location: Northern Virginia, USA
Posts: 1,048
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Dsgnname files
Quote:
Originally posted by capnq:
quote: While you can't change which designname file your empire looks for once the game has started, you can certainly edit the file itself; the new information in the file will be read when you try to name a new ship design (and if you delete the file, or never create it in the first place, the game will just complain that it can't find the appropriate file).
|
This has never worked for me; if I edit a design name file, none of the changes affect games I started before the edit. I just tested it to verify that it works, and it did. I use composers.txt as my design name file, so I opened it in Notepad, added a line "Test Name" at the beginning of the file, and saved the file (obviously, still using "composers.txt" as the file name). Started a new game, and Voila! "Test Name" was the first ship name in the list. (Well, actually I had to edit the Version of composers.txt in the TDM-Mod folder before it worked, but that's kinda obvious). An easier way to test (which I've done more than once) is to delete your design name file. The game will complain about "cannot access design name file". If you create the correct file, the game is happy again.
__________________
L++ Se+++ GdY $++ Fr C+++ Csc Sf Ai AuO M+ MpTM S Ss RRSHP+ Pw- Fq->Fq+ Nd+++ Rp G++ Mm++ Bb---
|