Re: Senario Creation
Actually, I was just playing my game, acting like a neutral race (stay in home system), when I got a message that my star was about to blow up.
At first I was disappointed that I was going to lose my empire, but then, I decided to break my citizens out of the homesystem and try to rebuild the empire elsewhere.
That seemed like a great idea for a scenario, so I saved the game, added a few pages of council meeting dialog, with an empire status report, and a few yearly reminders about the star.
Presto, changeo, the scenario was made!
As for timed events:
1) Make an event in Events.txt.
2) Set "Time Till Completion" to a number greater than zero.
[ August 30, 2002, 22:02: Message edited by: Suicide Junkie ]
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