Re: I\'d rather have MM work on AI as opposed to TCP/IP
you don't need email to play PBEM, hehe contradiction in terms??
All you need to do is transfer the files to the host computer. You could do that by mapping a drive on each client computer to the seIV directory on the host computer.
So the only issue right now is the fact that SEIV exits when you finish a turn. There is no need for tcp/ip for a lan game (i mean a tcp/ip interface for the game, tcp/ip-netbue or ipx/spx are still needed for network) You can already play a langame, all we need is an option to keep the game running after your turn. True, the host still has to send the files to each client, but you can write a batch file to do a copy directory to do that.
with a little skill anybody can set this up, if only the game didn't stop.
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