
September 5th, 2002, 06:21 PM
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Lieutenant Colonel
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Join Date: Dec 2001
Location: Scottsdale AZ
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Re: Emmisive Armor for Dummies, please...
Quote:
Originally posted by Zanthis:
....Got that so far? Ok, the game appears to try and never leave too much unassigned damage on a ship. As a result, the game builds a list of all components that can be destroyed given the current amount of new damage plus unassigned damage and picks one at random to destroy. It repeats this process until the list is empty....
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Does it really work this for non-armor? The bridge, lifesupport, crew quarters, and other small stuff could get wiped out before missles or larger mount weapons.
Looks like someone could exploit it with a few weak weapons added to the front of their ships firing order. It could become more effective then engine damage weapons, after the armor and shields are gone.
[ September 05, 2002, 17:21: Message edited by: Wardad ]
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