Re: How to test Ideas / How Things Work in SE IV
I find it also helps to create a map (using the map editor) and manually instert two starting positions, either in the same system, or in adjacent systems (if you want to test warp-point battles, for example). Saves time on ship transit...
I assumed people have been using the simulator to test individual components (like emmisive armor). Is the simulator bad for this too?
-Spoon
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