
September 4th, 2002, 01:29 AM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: How to test Ideas / How Things Work in SE IV
Quote:
Originally posted by Gryphin:
How to test Ideas / How Things Work in SE IV
It occured to me I don't really know the "best" way to test a feature in SE IV.
I'm open to suggestions. (be gentle).
For example the Thread on Emissive Armor. I'm sure there is a methodical efficient way to test the effectiveness of Armor.
There must be a way to setup an efficient test for a given weapons system.
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Why, start a full-tech game, design any ship you like - not necessary latest Versions of components - and taste in combat simulator ! The only thing I was found impossible to check is effect of system-wide facilities, like Death shrine. Unless I am mistaken, even addition of the planet with such facility into simulator has no effect. Fyron' idea might work here.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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