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Old September 4th, 2002, 10:59 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: How to test Ideas / How Things Work in SE IV

You have to remember that the simulator is not actually the same as Strategic Combat. Even if you let the ships run under AI control, it's the equivalent of entering tactical combat and then turning on automatic and using the 'resolve combat' order. The routines in the two options are very different. Which makes me all the more surprised at reports that MM was originally not planning to allow tactical combat in SE IV... hmm. If the Simulator was supposed to let you 'test' your ships but it wasn't the same code as Strategic Combat was using, what good would that be? Maybe we need a special combat simulator option that goes to that strategic screen and really uses the strategic combat code...

[ September 04, 2002, 22:00: Message edited by: Baron Munchausen ]
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