Re: question about launching modded savegames
If all else fails, open up Path.txt, and change the entry to read "Path := TDM-modpack"
Then run SE4, and load your game.
Methinks the problem might have something to do with the fact that TDM saves its games in the default SE4 folder, instead of the TDM modfolder.
You might be able to fix the modpicker by adding a "savegame" folder inside TDM, and moving your saved game's files there.
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