
September 4th, 2002, 10:31 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: Shield recharging components question...
Quote:
Originally posted by geoschmo:
quote: Originally posted by oleg:
8 CA III + EA III makes you impregnable to weapons with less than 150 damage. Even against bigger guns, it will prolong you survival immensely
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Not if I understand crystal armor it doesn't. The points get put to shields yes, but they also get applied to the crystal structure and the ramor gets destroyed. You might be impregnable to one shot from a 180 damage weapon, but the second shot will get through. You seem to be saying it's emmisive armor with the bonus of putting the points to your shields instead of just disapating it nowhere. I don't think that's the case.
Geoschmo No,no, CA does not channel the damage inflicted in shot, but ALL damage registered to CA up to its upper limit. Example: you hit ship with 6 CAIII (recharge 90 points) with some weapon doing 90 damage. If there are no shields before hit, after the hit you get 90 points damage to CA and 90 points shields. Next shot, you fire second such weapon - you strip all shields but do NO damage to armor. Before next turn, CA miracuosly channel 90 damage to shield, leaving target ship in exactly same state as before !
BTW, this is not a bug, this is how MM wanted CA to work.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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