Re: Question about: Default_AI_DesignCreation.txt
As to your question (2), I have tried repeatedly to mix up the designs several different ways (too numerous to list here) and by modifying several different files - no dice - the problem is that the construction vehicles queue won't let you "call" by name, only type. However, you CAN make different types of the same design type (see the different types of fighters the Darloks 1.31 use) you just have no control over the exact build mix and you CAN make different hull sizes of the same design type (i.e. an escort, a cruiser attack ships, etc.) by limiting the tonnage size of the design. This is still being worked on and tweaked in the new Version of the Darloks, but the key is to place the largest hull-size of a design type first, then the smaller ones. This way, when the AI "reads" the design file it won't always pick the smaller one first and later in the game won't be attacking you with 15 high-level escorts.
[This message has been edited by Tampa_Gamer (edited 10 January 2001).]
__________________
No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
|