
September 6th, 2002, 10:29 PM
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Second Lieutenant
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Join Date: Jul 2002
Posts: 442
Thanks: 0
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Re: somewhat newbie question flood.
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Originally posted by Slick:
3) Would there be any good reason to use a non-colonizer hull to build a colonizer?
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Large Transports can hold 900kT of components, Mediums 600kT. If you want to ship more population with theinitial colony ship, larger hulls might be what you want (say, if you don't want to also MM sending a freighter or two alogn with each colony ship).
Building a colony ship on Light Cruiser hull or the like can fool other races into not trealising it's a coloniser. NFC what the benefit of that might be.
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16) Do “mounts” add anything to a tractor or repulsor? It seems not.
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Sure they do. Equip a Starbase with a Massive Base Mount repulser beam. It'll throw it's target clear to the edge of the map.
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17) For single ships, if I create a 1-ship fleet with it, does it get crew experience AND fleet experience? Is this a bug?
Thanks!
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YEs it gets both, and no, it's not a bug. Frankly I think there should be a nominal cost in maintenance for Fleets, as well as for ships, but ... *shrug* ...
__________________
-- Sean
-- GMPax
Download the Small Ships mod, v0.1b Beta 2.
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