
October 22nd, 2002, 02:46 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
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Re: Proportions mod: So confusing!
Quote:
Originally posted by Imperator Fyron:
[Also, colony ships are mostly pointless in Proportions. It is a lot less time consuming to send out a SYS and a few population transports, and building the colony ship right over the planet. This is especiallty true if the planet is a few systems (or more) away from the homeworld.
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Yes, if planet is more than 12 sectors away, it is faster to build medium transport with space yard (2 turns on homeworld, speed 4) and use it to build minimal colony ship on site (4 turns on emergency build) than colonise "normal" way. The save in resources is enormous, I think it is almost _3 times cheeper_. Pesonally, I look on this tactic as almost as cheeting and refrain to use it in solo plays. PvK, may be it would be better to remove "cargo" ability from space yard ?
Or give colony ship big maintanace reduction? Cost should stay the same - you still need to build it either way, the big loophole is enormous maintanance of colony ship that can be skipped by building it onsite.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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