Re: modding tricks?
1: no. unless you tie those listed abilities into other components. like a supply container that has the cargo ability. i dont think that will do what you want, though.
2: thats all hard coded. the only thing you can do is (1) target specific component types, listed at the top of the file. (b) skip normal shields. (iii) skip phased shields. (&) skip all shields. (q) skip armor. by combining these things, you can make some weapons effective in different areas. but to make a drastic change, you will have to rework the weapons damage model.
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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