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Old September 10th, 2002, 12:46 PM
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minipol minipol is offline
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Default Re: making tougher ai opponents

indeed it would take away some tools to beat it. i wonder how one could make an adequate ai for such a complex game. i often wondered how people make an ai for such a game. I would go for the chess engine approach of generating possible actions and assigning a weight to them. would be very tough but a lot of those algorithms are already described. still, not a trivial task
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