Re: Cool tactic: Retrofitting on the Fly
Repair and construction ships have numerious uses. IF you intend to conduct fleet operations repair ships are indespensible. Construction ships are invaluable. Send them out with mine layers and satallite layers and a cargo hold full of people and you have a long range almost never ending colonizer scout ship. Drop off spy sats and mines in every system and colonize every system along the way.
Build fleet repair ships with sensor arrays and solar panels and fuel tanks and you drastically increase the range of your fleets and open 20-40 Ktons of space on indivdual ships. Fleet support ships are almost as critical as the combat ships themselves.
SEIV is a great game because you can put so many things together in a huge amount of ways.
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The fact that slaughter is a horrifying spectacle must make us take war more seriously, but does not provide an excuse for gradually blunting our swords in the name of humanity. Sooner or later, someone will come along with a sharper sword and hack off our arms
Clausewitz
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