Re: Drones Are Useless
I did some testing. I built the following drones to test all the possible configurations in the simulator (tactical only):
A. large anti-planet drone: 6 QE-III engines, 1 Drone Computer, 1 Anti-planet warhead III
B. large anti-planet drone: 6 QE-III engines, 1 Drone Computer, 1 Anti-ship warhead III
C. large anti-ship drone: 6 QE-III engines, 1 Drone Computer, 1 Anti-planet warhead III
D. large anti-ship drone: 6 QE-III engines, 1 Drone Computer, 1 Anti-ship warhead III
E. large anti-planet drone: 6 QE-III engines, 1 Drone Computer, no warhead
F. large anti-ship drone: 6 QE-III engines, 1 Drone Computer, no warhead
G. small anti-planet drone: 6 QE-III engines, 1 Drone Computer, 1 Anti-planet warhead III
H. small anti-planet drone: 6 QE-III engines, 1 Drone Computer, 1 Anti-ship warhead III
I. small anti-ship drone: 6 QE-III engines, 1 Drone Computer, 1 Anti-planet warhead III
J. small anti-ship drone: 6 QE-III engines, 1 Drone Computer, 1 Anti-ship warhead III
K. small anti-planet drone: 6 QE-III engines, 1 Drone Computer, no warhead
L. small anti-ship drone: 6 QE-III engines, 1 Drone Computer, no warhead
Used them against a BC with all armor. Results:
1. all drones would seek and hit the target ship.
2. large & small drones with Anti-Planet warhead would do 108 damage.
3. large & small drones with no warhead would do 78 damage.
4. large & small drones with Anti-Ship warhead would do 708 damage.
Conclusions:
1. there are some bugs.
2. no matter what designation you give a drone, it will seek a ship.
3. impact damage is the sum of ramming damage plus warhead damage.
4. anti-planet warheads add 0 warhead damage, but since they have mass, they add to the ramming damage.
What I did not test:
1. if the drones launch automatically in strategic combat. I think this happens based on previous post somewhere.
2. testing of same against a planet
3. if PDC's attack drones correctly as stated in the latest patch.
Slick
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Slick.
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