Re: Combatting Telekinetic races
Master computers, sheild V's and Heavy/massive mount Phased polaron beams. PPB's have a higher damage per ton per turn factor than any other weapon in the game.
Also, ECM III+ Stealth Armor III + Scatterin Armor III. The defense bonus stacks decreasing the chance those nasty Psychic weapons will actully hit you.
Design a few ships and try them out in the combat simulator.
T-
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