View Single Post
  #1  
Old September 12th, 2002, 06:47 PM

spoon spoon is offline
First Lieutenant
 
Join Date: Apr 2002
Location: California
Posts: 790
Thanks: 0
Thanked 0 Times in 0 Posts
spoon is on a distinguished road
Default ship and planet capture

Lets say you have a fleet that consists of the following:
- Several Ship Capture ships w/ no weapons
- Several Ship Capture ships w/ APBs
- Several Ship Capture ships w/ Planetary bombs
- One Troop ship loaded with troops

What is the optimal strategy to use if you want to capture a planet, but still maintain the ability to capture ships? Are the following assumptions correct?
1) set fleet to default "Capture Planets" strategy: your ships will refuse to capture ships.
2) as (1) above, but modify "Capture Planets" strategy so the Secondary Movement Strategy is "Capture Enemy Ships": Your ships will refuse to attack the planet
3) as (1) above, but set ships (and Ships (no weapons)) to break formation: troop ship will head directly to the planet, instead of waiting until all WPs are destroyed

Thanks.

-Spoon
__________________
Try out the Fantasy Empires Mod, a full conversion, fantasy based mod for SEIV Gold.
Click here to download.
Click here for the Fantasy Empires Mod discussion thread.
Reply With Quote