Re: just one battles per turn
The reason I am for just one battle is my preference for "conventional" gaming systems. The existing system with multiple battles is not that bad, but its not perfect for me. Its too much the way computer game designers develope their rules.
But there are alot of good rule (move/combat) systems out there in the board wargame culture. The Last 30 years have been very productive. Instead of developing in short time a medium quality rule system, computer game developers should rather look at systems which are proofed and playtested for several years and try to adapt them to the own computer game.
Eg: One of the advantage of just one battle/turn/fleet is the necessity of timing an system invasion. As it is now you can invade several planets with just one big fleet in one turn, without having an advanced plan. With just one battle/turn/fleet you have to divide your fleet and develope an advanced battle plan before the invasion to achieve the same result.
klaus
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