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Old September 17th, 2002, 09:35 PM

Phoenix-D Phoenix-D is offline
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Default Re: just one battles per turn

-planetary combat

To what?

-units (fighters, drones, ground units etc.) as such. I liked the system of SE3 more, with fixed stats of units. It was simpler and had the same flair

Must disagree. There is a LARGE difference between fighters armed with guns, and fighters armed with rocket pods! Especially in mods. Same thing for the other units.

-supply should be a resource (like organics)
Ehh..

-just one battle per turn/fleet

Must continue to disagree, it would lead to cheap crap more than anything else IMO (line the system with one-engine escorts!)

-simpler diplomatic model (one of reasons the AI dont work good is that the diplo model is not really thought out very good. There are too many choices which dont have much impact in the game)

Also disagree. Removing something just because the AI can't use it is bad. Just have the AI ignore it if that's the case!

-people which operate facilities

Ehm.

-better immigration rules

Hmm?

-more and more dangerous internal problems (rebels, pirates, dangerous technologies etc.) to force the player to have internal security fleets and units.

Maybe.

Phoenix-D
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I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
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