Re: Does the AI use boarding parties??
I know the problem all too well(sigh). I think it could be fixed quite easy if there was a "don't fire upon type: has no shields" and if you would build strong warships with one or two boarding parties(what I do anyway) and if you would then give it the movement strategies "optimal weapons range/capture ship".
Well...maybe it's not so easy. The don't fire on type should only work as long as there's really a chance of getting to board a ship.
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