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Old January 11th, 2001, 09:35 PM

HreDaak HreDaak is offline
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Default Re: Reasons why the AI runs out of resources

New info on the subject...

Mineral Value, Organics Value, Radioactives Value:
The approximate percentage value a planet must have to be selected
as this planet type. These are used as a ratio in relation to each other.
If this is zero, then this is not used.

These are used as a ratio in relation to each other. I first thought this meant that the M/R/O values were used as relation to each other. Apparently this is not true but the M/R/O values are used in relation to this approximate percentage value.

This approximate percentage value of a planet is most likely 100%. I suppose it is
hard coded and cannot be changed. Although there is Plr Planet Value Medium Percent
in settings.txt file. Changing that number from 100 seems to have no effect.

So basically you are limited to values that are above 100. I was in error in my previous post by saying that they cant be used together. I've tested this and you indeed can
set them together.

Example:

Mineral value := 110 (1.1*100%)=110%
Organics value := 105 (1.05*100%)=105%
Radioactive value := 115 (1.15*100%)=115%

So any planet that has all three values above those percentages will be accepted by the AI.
Also any number below 101 in these values seems to have the same effect as 0.
Also values above 150 are not feasible as there are no planets with percentages over 150% (in basic settings).

Example:

Mineral value := 57 (0*100%)=0%
Organics value := 104 (1.04*100%)=104%
Radioactives value := 110 (1.10*100%)=110%

So any planet that has organics percentage of 104% or above and radioactives percentage 110% or above will be accepted. All planets have mineral value of 0% or more so it has no meaning in this case.

I dont like this method as you cant set all
colonies to become mining colonies if they
have mineral percentage forexample 90 or above. You can only make it so that any
colony with a mineral percentage of 101 or above will become a mining colony.
Unless someone finds a way to change this so called approximate percentage value.

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