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Old September 16th, 2002, 06:41 PM
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Default Re: Pirates and Nomads

Try the bottom of page 2, in the "A Pirate's Life For Me" thread.

The biggest things to watch out for are:
- Quasi-Newtonian Propulsion (Carefully watch the speed of your design as you add engines)
- Racial crossover techs. Buy two racial techs, get a component that uses both!
- Shields/Armor: phased shields come early, and armor can be stronger than shields.
- Some weapons have been tweaked: APB is weaker, Torpedoes have accuracy bonus, WMG is really long range.
-Units use tiny-mounted ship components! Watch out for WMG fighters

In addition to what Arkcon said, when playing as a Pirate or Nomad, feel free to use tactical combat, and any move (except cheat codes) that will give you an advantage over the AI. You will need it

[ September 16, 2002, 17:45: Message edited by: Suicide Junkie ]
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