Re: Reasons why the AI runs out of resources
Another reason that you find mineral mining planets on worlds that have low mineral percentages is that the catchall world type (the Last entry in each section) is a mining colony world. This means that any world that isn't used as any other type becomes a mining planet. If you change this I don't know what would happen you might be able to make it into a research or other type world instead but there has to be a catch all or there might be errors cropping up. Thats why there is a mining colony type at the end of each section that has a maximum of 100 worlds per system.
|