View Single Post
  #10  
Old September 18th, 2002, 08:22 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: S. J. Question/suggestion regarding QNP...

[quote]Originally posted by Suicide Junkie:
Quote:
As to the first point, about how slow the ships are.
Firstly, the example I posted on the forum used an extremely slow scale. I chose the example numbers just to make the math easier, and to highlight the effect of the Hybrid scale "steps"

In P&N, I have escorts require 1 Ion engine to move 1 speed (10kt).
With max engines, these things fly at a speed of 12.
As technology improves, the quantum engines will drive that same escort at a blistering pace of 24.
The light cruisers can go slightly faster, since the C&C takes up a relatively smaller fraction of the space.
The only time the ships start slowing down is when you try to make them haul heavy equipment around
Actually my suggestion in the email wasn't abou tthe speed. I did have a question abou tthat in the other thread we had going, but I figured that part out myself. My suggestion was for reducing the number of engines while keeping the same speed. What do you think about idea?

Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote