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Old January 12th, 2001, 04:15 AM

Tomgs Tomgs is offline
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Default Re: Raising The Bar...

I agree that what is not in the manual would probably make a much larger book than what is in the manual (printed and CD). But for myself I enjoyed the game more when I was learning these things than I do now really. I still enjoy the game and I am still learning things (I am playing a temporal race for the first time in my current game). There are so many different combinations that it would be very difficult to put it all in a manual. But I do think that if the game goes on store shelves to a wider audience that a much better manual will be needed. On average the audience that is playing it now is much better prepared for this type of game than the person that can just pick it up off the shelf.

Myself I played SEIII for a month or so before the Demo for SEIV came out so it wasn't totally new to me. A lot of the technologies were familiar some are a bit more or less powerful in this Version but still I knew generally what they do.

An idea that has been suggested before is a help section like SEIII where you could get a lot of answers in game. That could be the best of both worlds those that want to know can look it up while they are playing and those that don't can just find out on their own. And it wouldn't have to be a printed manual.

[This message has been edited by Tomgs (edited 12 January 2001).]
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