Re: Does invading planets work in strategic combat?
I've had similar problems with strategic mode. If the enemy planet has ships/bases/platforms/satellites/fighters, you usually want to take them out first. So your fleet needs to have "Ideal Range" as its strategy. But the problem is, that once the enemy defences are gone, your fleet proceeds to destroy the planet. If instead you choose "Capture Planet", then all your ships run into the corner except for the troop transports, which run right for the planet and get destroyed by the defenders. Has this been fixed by a patch?
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Give me a scenario editor, or give me death! Pretty please???
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