Re: AI late game Ship Designing problems (turns 100+)
For your example, I never upgrade my colony ships past level 3 Ion Engines and level three cargo storage. Seems like a waste of money (including additional maintenance) to include better engines and quantum reactors, only to be dissassembled upon colonization. To me, this is the correct AI design. This design would be an AI problem if it tries to colonize too far away without the ability to resupply along the way.
The AI seems to do a good job updating its warship destigns with the latest tech, although the designs themselves are questionable.
Grognard
[This message has been edited by Grognard (edited 11 January 2001).]
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