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Old September 26th, 2002, 09:52 PM
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Default Re: Weapons choice : advanced technology is useless ?

More points that others haven't raised:

Fighters can be "parked" in orbit or a warp point, and won't use supplies until they move again or get into combat. After drones are launched, they use supplies every turn, even if they don't do anything, so they can't be left in place indefinitely.

If you want to research two projects, you can turn on "Divide Points Evenly". It just takes a bit of micromanagement to make sure you don't waste any points.
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