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Old September 29th, 2002, 08:52 PM
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Fyron Fyron is offline
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Default Re: What do you use transport ships for?

Quote:
Originally posted by capnq:
Emergency build cuts a shipyard to 4 turns without needing any other bonuses.
Yeah, but that results in a lot of lost construction when the planet goes off of EB. You still get more overall with more "smaller" colonies than you would with fewer "larger" colonies doing EB.

Quote:
Originally posted by Taera:
Hate to go offtopic but... i've had an interesting idea come to me - anyone ever thought of designing a SYS of about DN or BB size, putting a SY on it and filling the rest with CARGO MODULES. Then once you come to a planet design a colonizer with 1 engine and colonize. Transport sme population from the ship to the planet, resupply and move to next planet...
I used to do that all the time in SE3. By the time I get such large ships in SE4, there usually isn't anything left to colonize.

I have started doing something similar in Proportions games though. I send out SYS and a few Pop transports. The SYS build Colony ships, and the Pop transports drop off the pop. Then, they ferry pop from worlds that have grown to 2 mil to new, empty worlds. This is most effective, because colony ships only get to move 2 in Proportions, whereas SYS and Transports can move much more quickly.

[ September 29, 2002, 20:05: Message edited by: Imperator Fyron ]
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