
September 30th, 2002, 05:16 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
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Re: Whoa! How does one even START this game?
Quote:
Originally posted by Elowan:
I don't use ministers for one thing so doing what you suggest is not necessary. Ministers are a waste of time and resources and frequently screw up. I don't reccomend them - especially for beginners.
For another - I save regularly.
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See, I don't know about that. If someone is totally confused, and they turned on all the ministers, they'd see in the log -- ships biing built, planets colonized, research conducted, facilities being built, and all the rest.
One AI is as good as another, so the playing field is even. Almost simultaneously someone would say "Ohh, so thats what you do" and "Now see, I wouldn't have done it that way" and from there a playing style would grow as you improve on the default method.
Atticus - did this thread help at all? Did you have a specific question, and do you remember what was initially confusing. Maybe if someone wrote a tutorial from a different point of view, it would be helpful to other newbies.
Usually, when I show someone SE4 for the first time, I show things a little differently that the tutorial does.
[ September 30, 2002, 16:20: Message edited by: Arkcon ]
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