Re: Moral issue on \"Missle Dance\"
There are four ways this could be inherently unfair:
1) If you come into range, fire, then go back out of range (shoot-and-scoot). The opponent should have been able to fire at you when you came into range.
2) If the computer is too stupid to know that it can simply have the ship being targeted by missiles run away while the other ships close in.
3) If the computer is too stupid to know that DUC ships shouldn't engage CSM ships without either armor or superior numbers.
4) It fails to take inertia into account. It ought to take movement points to turn and reverse course in space. (Anyone else old enough to remember the arcade game "Space Wars"? How about "Asteroids"?) SEIV combat doesn't bother with that, which makes dancing in and out possible. (On the other hand, maybe the engines use some sort of non-inertial drive, which maybe also explains how they can carry enough fuel to zoom all over star systems.)
[This message has been edited by dmm (edited 11 January 2001).]
__________________
Give me a scenario editor, or give me death! Pretty please???
|