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Old October 1st, 2002, 05:09 PM
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Default Re: Unused weapons causing me to lose battles

Oh so many questions ... I don't know where to begin ...

Quote:
Originally posted by skigrinder:
During combat, I’ve noticed that some of my (missile) weapons platforms do not fire.

I guess the reason for that is they were built with earlier technology that has less range. The opponents have greater range so they never get close enough.

Quote:

It appears that enough missiles are sent to do the job if they all hit their assigned targets.
Apparently, point defense is not taken into consideration.
Half my missiles get destroyed at the target while the other half don’t even get fired from the planet.
Hmm... didn't know that missles were ever meant to take point defence into account. That would be a good idea to implement.

Quote:

I don’t believe that this is a multiplex tracking issue because I have more individual weapons platforms than ships being targeted.
I don't think weapon platforms have this problem. They don't need multiplex, but missiles are funny. I don't think they take into account how many have been fired. While a ship exists, all are targeted on it. And the ship still exists while they're flying to target.

Missile platforms (I like to call them silos) are only good against a couple of enemy frigates or one destroyer. They won't keep a planet safe from a fleet.
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