Re: Simple, Reasonable Disengage/Retreat Rule
dmm:
A good suggestion, but my opinion is still that the strategic consequences of any halfway possible form of retreat are too grave. I'm sure some people wouldnt abuse the system but there are plenty that would and that would greatly detract from multiplayer IMO.
The games system STRATEGICALLY is just not set up for allowing ships to retreat in any form. It would mean that only warp points were defendable (if the retreating player at least had to return to their previous square). And IMO, that is taking so much from the game.
FWIW, as always, I'm all for seeing it included as an OPTION. If folks want to mess with it, fine, go for it. But I'd rather not see something that could be so drastically alter the gameplay added in as a patch item that couldnt be switched off if people didnt get the right feel from it.
Thanx,
Talenn
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