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Old October 5th, 2002, 04:41 PM
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geoschmo geoschmo is offline
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Default Re: Combat problem...

Quote:
Originally posted by Imperator Fyron:
I tend not to use missiles when the enemy has APBs, cause that is normally a bad idea. So, I have not seen this problem before. Unless, ofc, the enemy makes the mistake of not putting any PDCs on anything.
I don't typically use missles much myself, but this particualr enemy is a tenacious little bugger who doesn't know when he's beat. I have him knocked down, but he stubornly refuses to concede so I am attempting to take out his remaining planets. He has Tailsman and Weapons platforms and APB XI at Last count. So those typically relativly harmless weapons platforms now can reach out the full 12 spaces and smack me very hard. I have lost numerous ships trying to rush the planet. It doesn't really matter what weapons I use if I can't get off more than a shot or two per ship. I can send in 100 ships I suppose, but I will take absolutly horendous losses on every planet. And most of my fleet is not currently outfitted with weapons suitable for attacking a planet, but I am working on that. The combat replay is a sight to behold. It's as if my ships simply melt away as they approach the planet.

I thought I had it figured out with missles, cause they have the range to stay out of harms way, but they are not doing it. Well as I said they do it in the simulator, but in real life they get too close.

Geoschmo
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