Re: What Rules Do You Use For Multiplayer?
Oh, another good thing to determine, is what should happen if someone has a problem for some reason. As in, they forget a turn, or some event beyond their controls makes them miss a turn, or a file doesn't load correctly, or some bug causes a problem that could be solved by re-executing the turn.
Personally, in such cases, I'd rather proceed with play IF fixing it would mean that other players would have to re-do their turns.
Other players would rather re-do the turns to make sure everyone's turn goes smoothly, even if it means all the other players have to re-do their turns.
PvK
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