Re: How to mod the homeworld starting facilities?
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I've given Space Yards the resupply ability in my personal mod and this results in TWO Space Yards on every homeworld at game start.
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Does this mean that if you give the Cultural Center in Proprtions the Spaceyard ability, you'll have an even more insane homeworld?
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Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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