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Old October 7th, 2002, 07:33 AM
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Default Re: Finaly! realised the use of Radiation Bomb

This gave a quick idea for a mod.

I went in and played around with the happiness modifiers and anger percentages in the happiness.txt file.

Made a new empire type called Earthlings. About the only way to fight wars with them for more than a few turns is to A) use the Powell Doctrine resulting in no losses B) do not fight in your own systems as even victories result in anger C)do not lose any planets. Even troops on worlds cause unhappiness. Impossible to kill population without using napalm and just killing 1 million pop results in extreme unhappiness.

The modifiers are now very harsh. Happy results in a 100%. Jubilant is 125. However, Indifferent is 75%. Unhappy is 50 and angry is 25%.

I think what this has done from a test game, is even if a race of the Earthling type is the most powerful race is galaxy, some coordinated assaults can grind production to a halt.

I am not entirely sure that losing drones or fighers register as losing ships. If they do not, then simply because of their lack of impact upon happiness they are good offensive weapons. But then again ships provide happiness when built or in systems.
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