Re: What files in mod folder?
Mantenace reduction based on Characteristics or Culture are limited to 5% minimum.
Maintenance reduction based on components is unlimited, and can even be negative.
Kwok's racial trait idea sounds like it would fall under the second Category.
In that case, you would have to set the value to -100%, since it multiplies with your racial trait-modified maintenance costs. (Rather than adding, as most other modifiers in the game do)
If it falls under the first Category, you will end up with 5% maintenance.
If the racial trait thing does fall under the first Category, try doing the following instead:
1) make a racial trait that gives a tech area
2) make the tech area give a component that reduces maintenance to zero, as above.
3) Add "restrictions := one per vehicle"
[ October 07, 2002, 14:02: Message edited by: Suicide Junkie ]
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