
October 10th, 2002, 05:00 PM
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First Lieutenant
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Join Date: Sep 2002
Location: Cannes, France
Posts: 698
Thanks: 0
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Re: finalizing new mod...
Quote:
Originally posted by oleg:
Well, I usualy edit general.txt file first, then start SEIV with some default race and max. number of random AI -restart till you get lucky and the race you are modding is selected, convert the race to my control and save EMP file ! No conflicts between emp file and AI_general file !
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To test new IA strategy files, the good method is to chose the race and let all the ministers active to do the job... it has the same effects as seeing the race played by IA player ?
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