
October 7th, 2002, 07:55 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
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Re: Construction analysis
Quote:
Originally posted by Slick:
Ok Given/assumptions:
base construction rate: 2000 Minerals, 2000 Organics, 2000 Radioactives per turn (settings.txt)
cost of RF III: 2500 M, 0 O, 0 R (facility.txt)
cost of CCC III: 12000 M, 0 O, 3000 R (facility.txt)
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Are you sure about these costs, I thought the computer complex cost some organics?
Anyway, the math was done by someone else a long time ago, and they'll post their results
What I do, with absolutely no math done by me, is build 9 facitities, the computer complex 1, and then the rest. I'll upgrade as I acquire tech.
I notice if I do that for many planets, I'll soon outstrip the AI in production even if it has a small advantage in total planets. And that's all the math I really want to do for a game.
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