Re: Proportions mod Version 2.5.1 available
Yes, that's correct about analyzing carriers. The main idea was to make it so you wouldn't learn higher levels than the items you were analyzing. Gaining fighter tech from capturing and analyzing a fighter bay seems relatively reasonable (if I could, I'd make analysis only give maybe 25% of any tech level, rather than 100%, but that's not really the issue here). The main reason for making fighter bays be the same tech as fighters, rather than fighter carriers, is so you can build ersatz carriers using transport and warship hulls. I guess ideally, though, fighter bays would also be a separate (pretty cheap) tech area. Sounds like a good thing to adjust.
Oleg, thanks for the point about the Jraenar fire cruisers. Keeping up with the misbehaviour of all the AI's is more than I can keep up with, so all such reports are very helpful.
PvK
|