Re: Changing a message
Because treaty changes happen 'instantly' when you accept the new treaty (or break the old one) you could possibly exploit a change of treaty status and then 'take back' the change before your turn was finished. The solution to this is to NOT make treaty status changes instantaneous. I wonder why MM can't do that. Would it hurt to make treaty changes wait till the next turn? Sure, you couldn't declare war & then attack on the same turn but what the hey? Maybe it would be possible for ONLY treaty change Messages to be irrevocable? hmm...
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