| 
				 Re: Your Favorite/worse weapon poll 
 I like DUC and PPB, least liked ... hmmm .. I agree ripper beams were pretty bad. I modded them as attached. I didn't think they rotted so bad after. I haven't really played at all or reviewed the mounts since the recent patch. Prolly screwed alot up. Oh well, for what it's worth some of you might find these interesting. I kinda looked at them as the ultimate space melee weapons. If you have the balls, armor, and ability to get in close and start hammering, well, you'll hammer.
 Name                  := Ripper Beam I
 Description           := Short range high intensity fusion beam.
 Pic Num               := 21
 Tonnage Space Taken   := 25
 Tonnage Structure     := 25
 Cost Minerals         := 100
 Cost Organics         := 0
 Cost Radioactives     := 50
 Vehicle Type          := Ship\Base\Sat\WeapPlat\Drone
 Supply Amount Used    := 5
 Restrictions          := None
 General Group         := Weapons
 Family                := 2009
 Roman Numeral         := 1
 Custom Group          := 0
 Number of Tech Req    := 1
 Tech Area Req 1       := High-Energy Discharge Weapons
 Tech Level Req 1      := 1
 Number of Abilities   := 0
 Weapon Type           := Direct Fire
 Weapon Target         := Ships\Planets
 Weapon Damage At Rng  := 40 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 Weapon Damage Type    := Normal
 Weapon Reload Rate    := 1
 Weapon Display Type   := Beam
 Weapon Display        := 5
 Weapon Modifier       := 0
 Weapon Sound          := ripbeam.wav
 Weapon Family         := 9
 
 Name                  := Ripper Beam II
 Description           := Short range high intensity fusion beam.
 Pic Num               := 21
 Tonnage Space Taken   := 25
 Tonnage Structure     := 25
 Cost Minerals         := 100
 Cost Organics         := 0
 Cost Radioactives     := 75
 Vehicle Type          := Ship\Base\Sat\WeapPlat\Drone
 Supply Amount Used    := 6
 Restrictions          := None
 General Group         := Weapons
 Family                := 2009
 Roman Numeral         := 2
 Custom Group          := 0
 Number of Tech Req    := 1
 Tech Area Req 1       := High-Energy Discharge Weapons
 Tech Level Req 1      := 2
 Number of Abilities   := 0
 Weapon Type           := Direct Fire
 Weapon Target         := Ships\Planets
 Weapon Damage At Rng  := 60 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 Weapon Damage Type    := Normal
 Weapon Reload Rate    := 1
 Weapon Display Type   := Beam
 Weapon Display        := 5
 Weapon Modifier       := 0
 Weapon Sound          := ripbeam.wav
 Weapon Family         := 9
 
 Name                  := Ripper Beam III
 Description           := Short range high intensity fusion beam.
 Pic Num               := 21
 Tonnage Space Taken   := 25
 Tonnage Structure     := 25
 Cost Minerals         := 100
 Cost Organics         := 0
 Cost Radioactives     := 100
 Vehicle Type          := Ship\Base\Sat\WeapPlat\Drone
 Supply Amount Used    := 7
 Restrictions          := None
 General Group         := Weapons
 Family                := 2009
 Roman Numeral         := 3
 Custom Group          := 0
 Number of Tech Req    := 1
 Tech Area Req 1       := High-Energy Discharge Weapons
 Tech Level Req 1      := 3
 Number of Abilities   := 0
 Weapon Type           := Direct Fire
 Weapon Target         := Ships\Planets
 Weapon Damage At Rng  := 90 30 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 Weapon Damage Type    := Normal
 Weapon Reload Rate    := 1
 Weapon Display Type   := Beam
 Weapon Display        := 5
 Weapon Modifier       := 0
 Weapon Sound          := ripbeam.wav
 Weapon Family         := 9
 
 Name                  := Ripper Beam IV
 Description           := Short range high intensity fusion beam.
 Pic Num               := 21
 Tonnage Space Taken   := 25
 Tonnage Structure     := 25
 Cost Minerals         := 100
 Cost Organics         := 0
 Cost Radioactives     := 125
 Vehicle Type          := Ship\Base\Sat\WeapPlat\Drone
 Supply Amount Used    := 8
 Restrictions          := None
 General Group         := Weapons
 Family                := 2009
 Roman Numeral         := 4
 Custom Group          := 0
 Number of Tech Req    := 1
 Tech Area Req 1       := High-Energy Discharge Weapons
 Tech Level Req 1      := 4
 Number of Abilities   := 0
 Weapon Type           := Direct Fire
 Weapon Target         := Ships\Planets
 Weapon Damage At Rng  := 120 40 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 Weapon Damage Type    := Normal
 Weapon Reload Rate    := 1
 Weapon Display Type   := Beam
 Weapon Display        := 5
 Weapon Modifier       := 0
 Weapon Sound          := ripbeam.wav
 Weapon Family         := 9
 
 Name                  := Small Ripper Beam I
 Description           := Short range high intensity fusion beam.
 Pic Num               := 21
 Tonnage Space Taken   := 25
 Tonnage Structure     := 25
 Cost Minerals         := 20
 Cost Organics         := 0
 Cost Radioactives     := 20
 Vehicle Type          := Ship\Base\Sat\WeapPlat\Drone
 Supply Amount Used    := 2
 Restrictions          := None
 General Group         := Weapons
 Family                := 2009
 Roman Numeral         := 4
 Custom Group          := 0
 Number of Tech Req    := 1
 Tech Area Req 1       := High-Energy Discharge Weapons
 Tech Level Req 1      := 3
 Number of Abilities   := 0
 Weapon Type           := Direct Fire
 Weapon Target         := Ships\Planets
 Weapon Damage At Rng  := 6 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 Weapon Damage Type    := Normal
 Weapon Reload Rate    := 1
 Weapon Display Type   := Beam
 Weapon Display        := 5
 Weapon Modifier       := 0
 Weapon Sound          := ripbeam.wav
 Weapon Family         := 9
 
 Name                  := Small Ripper Beam II
 Description           := Short range high intensity fusion beam.
 Pic Num               := 21
 Tonnage Space Taken   := 25
 Tonnage Structure     := 25
 Cost Minerals         := 20
 Cost Organics         := 0
 Cost Radioactives     := 25
 Vehicle Type          := Ship\Base\Sat\WeapPlat\Drone
 Supply Amount Used    := 2
 Restrictions          := None
 General Group         := Weapons
 Family                := 2009
 Roman Numeral         := 4
 Custom Group          := 0
 Number of Tech Req    := 1
 Tech Area Req 1       := High-Energy Discharge Weapons
 Tech Level Req 1      := 4
 Number of Abilities   := 0
 Weapon Type           := Direct Fire
 Weapon Target         := Ships\Planets
 Weapon Damage At Rng  := 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 Weapon Damage Type    := Normal
 Weapon Reload Rate    := 1
 Weapon Display Type   := Beam
 Weapon Display        := 5
 Weapon Modifier       := 0
 Weapon Sound          := ripbeam.wav
 Weapon Family         := 9
 
 Name                  := Incinerator Beam I
 Description           := Medium range high intensity fusion beam.
 Pic Num               := 22
 Tonnage Space Taken   := 25
 Tonnage Structure     := 25
 Cost Minerals         := 100
 Cost Organics         := 0
 Cost Radioactives     := 150
 Vehicle Type          := Ship\Base\Sat\WeapPlat\Drone
 Supply Amount Used    := 10
 Restrictions          := None
 General Group         := Weapons
 Family                := 2009
 Roman Numeral         := 1
 Custom Group          := 0
 Number of Tech Req    := 1
 Tech Area Req 1       := High-Energy Discharge Weapons
 Tech Level Req 1      := 5
 Number of Abilities   := 0
 Weapon Type           := Direct Fire
 Weapon Target         := Ships\Planets
 Weapon Damage At Rng  := 120 90 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 Weapon Damage Type    := Normal
 Weapon Reload Rate    := 2
 Weapon Display Type   := Beam
 Weapon Display        := 6
 Weapon Modifier       := 10
 Weapon Sound          := incnbeam.wav
 Weapon Family         := 9
 
 Name                  := Incinerator Beam II
 Description           := Medium range high intensity fusion beam.
 Pic Num               := 22
 Tonnage Space Taken   := 25
 Tonnage Structure     := 25
 Cost Minerals         := 100
 Cost Organics         := 0
 Cost Radioactives     := 200
 Vehicle Type          := Ship\Base\Sat\WeapPlat\Drone
 Supply Amount Used    := 15
 Restrictions          := None
 General Group         := Weapons
 Family                := 2009
 Roman Numeral         := 2
 Custom Group          := 0
 Number of Tech Req    := 1
 Tech Area Req 1       := High-Energy Discharge Weapons
 Tech Level Req 1      := 6
 Number of Abilities   := 0
 Weapon Type           := Direct Fire
 Weapon Target         := Ships\Planets
 Weapon Damage At Rng  := 150 120 90 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 Weapon Damage Type    := Normal
 Weapon Reload Rate    := 2
 Weapon Display Type   := Beam
 Weapon Display        := 6
 Weapon Modifier       := 10
 Weapon Sound          := incnbeam.wav
 Weapon Family         := 9
 
 Name                  := Incinerator Beam III
 Description           := Medium range high intensity fusion beam.
 Pic Num               := 22
 Tonnage Space Taken   := 25
 Tonnage Structure     := 25
 Cost Minerals         := 100
 Cost Organics         := 0
 Cost Radioactives     := 300
 Vehicle Type          := Ship\Base\Sat\WeapPlat\Drone
 Supply Amount Used    := 20
 Restrictions          := None
 General Group         := Weapons
 Family                := 2009
 Roman Numeral         := 3
 Custom Group          := 0
 Number of Tech Req    := 1
 Tech Area Req 1       := High-Energy Discharge Weapons
 Tech Level Req 1      := 7
 Number of Abilities   := 0
 Weapon Type           := Direct Fire
 Weapon Target         := Ships\Planets
 Weapon Damage At Rng  := 180 150 120 90 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 Weapon Damage Type    := Normal
 Weapon Reload Rate    := 2
 Weapon Display Type   := Beam
 Weapon Display        := 6
 Weapon Modifier       := 10
 Weapon Sound          := incnbeam.wav
 Weapon Family         := 9
 
 Name                  := Small Incinerator Beam I
 Description           := Short range high intensity fusion beam.
 Pic Num               := 143
 Tonnage Space Taken   := 3
 Tonnage Structure     := 3
 Cost Minerals         := 20
 Cost Organics         := 0
 Cost Radioactives     := 30
 Vehicle Type          := Ftr\Trp
 Supply Amount Used    := 2
 Restrictions          := None
 General Group         := Weapons
 Family                := 2504
 Roman Numeral         := 1
 Custom Group          := 0
 Number of Tech Req    := 2
 Tech Area Req 1       := High-Energy Discharge Weapons
 Tech Level Req 1      := 5
 Tech Area Req 2       := Smaller Weapons
 Tech Level Req 2      := 1
 Number of Abilities   := 0
 Weapon Type           := Direct Fire
 Weapon Target         := Ships\Planets\Ftr\Sat\Drone
 Weapon Damage At Rng  := 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 Weapon Damage Type    := Normal
 Weapon Reload Rate    := 1
 Weapon Display Type   := Beam
 Weapon Display        := 6
 Weapon Modifier       := 0
 Weapon Sound          := incn_s.wav
 Weapon Family         := 104
 
 Name                  := Small Incinerator Beam II
 Description           := Short range high intensity fusion beam.
 Pic Num               := 143
 Tonnage Space Taken   := 3
 Tonnage Structure     := 3
 Cost Minerals         := 20
 Cost Organics         := 0
 Cost Radioactives     := 40
 Vehicle Type          := Ftr\Trp
 Supply Amount Used    := 4
 Restrictions          := None
 General Group         := Weapons
 Family                := 2504
 Roman Numeral         := 2
 Custom Group          := 0
 Number of Tech Req    := 2
 Tech Area Req 1       := High-Energy Discharge Weapons
 Tech Level Req 1      := 6
 Tech Area Req 2       := Smaller Weapons
 Tech Level Req 2      := 2
 Number of Abilities   := 0
 Weapon Type           := Direct Fire
 Weapon Target         := Ships\Planets\Ftr\Sat\Drone
 Weapon Damage At Rng  := 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 Weapon Damage Type    := Normal
 Weapon Reload Rate    := 1
 Weapon Display Type   := Beam
 Weapon Display        := 6
 Weapon Modifier       := 0
 Weapon Sound          := incn_s.wav
 Weapon Family         := 104
 
 Name                  := Small Incinerator Beam III
 Description           := Short range high intensity fusion beam.
 Pic Num               := 143
 Tonnage Space Taken   := 3
 Tonnage Structure     := 3
 Cost Minerals         := 50
 Cost Organics         := 0
 Cost Radioactives     := 60
 Vehicle Type          := Ftr\Trp
 Supply Amount Used    := 5
 Restrictions          := None
 General Group         := Weapons
 Family                := 2504
 Roman Numeral         := 3
 Custom Group          := 0
 Number of Tech Req    := 2
 Tech Area Req 1       := High-Energy Discharge Weapons
 Tech Level Req 1      := 7
 Tech Area Req 2       := Smaller Weapons
 Tech Level Req 2      := 3
 Number of Abilities   := 0
 Weapon Type           := Direct Fire
 Weapon Target         := Ships\Planets\Ftr\Sat\Drone
 Weapon Damage At Rng  := 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 Weapon Damage Type    := Normal
 Weapon Reload Rate    := 1
 Weapon Display Type   := Beam
 Weapon Display        := 6
 Weapon Modifier       := 0
 Weapon Sound          := incn_s.wav
 Weapon Family         := 104
 
			
			
			
			
				  |