Re: Zero Resource Production game idea
If you are talking planets, I would say you get the points if you have a colony on the planet....blockaded or not, enemy troops or not.
I wouldn't suggest stars because there are too many possibilites for swindle there--cloaking, mines, Last minute moves by allies, etc.
I was thinking the planets would have to be modded because it is first off possible that all point planets are within one hex of one player. Or they might all be gas or something like that. You could designate that all players take rock as their planet type, but limit it so that no one takes, say the None atmosphere type. Then make the Victory Planets rock/none.
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