Re: How do mines work
Units are automatically cloaked with the best claoking level of any components they carry, btw. So you could mod mines to be less 'invisible' and require components to be harder to detect. I've given them cloak level 2 just because they are so small and difficult to see on that basis. For better cloaking you need to use 'mine casing' akin to stealth armor. But even the best mine cloaking can be over-come with higher level sensors in my games.
Now if we can just get some action on the other problems discussed here: omnipresence of all mines in the sector at any given point, infallible sensors, infallible hit ratio.
[ October 11, 2002, 21:12: Message edited by: Baron Munchausen ]
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