
October 13th, 2002, 12:02 AM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: How do mines work
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Originally posted by ckotchey:
To come up with an explanation of the mines - and the "they don't hit shields" rule - I think of the personal shields in Dune - in that they only stop fast-moving targets from passing
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explanation.
Quote:
Since enough people seem to not like the "shields have no effect" rules, maybe an update to the game could be something like "if a mine detonates on a ship with shields, there is an x% chance of the shield absorbing the blow first". Perhaps each level of shield increases the odds - Shield 1 at 10%, Shield II at 20%, etc.
Dunno...I'm just making stuff up.
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A worthwhile addition, it would prevent mines from dominating too much. But then, the best addition to mines is adding some randomness to the damage they do and the effectiveness of sweeping.
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