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Old October 15th, 2002, 05:17 PM

Rexxx Rexxx is offline
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Default Re: Advanced IA race moddings tricks (long)

Hi Oleg,
I encountered the same problem with satellites. I created two designs of small sats, one with DUCs named Sat (SR), one with CSM named Sat (LR).
I called for their names in the construction_vehicles file, both with "must have at least = 10). The Ai everytime builds only the number of the first entry. I tried it with attacks ships, with everything, to no avail. I always ended up one with only one of the designs.

I'm quite sure that you're right: the must-have numbers (still) refer to the design type. The AI builds the number of the first entry of a certain design type and only if the second entry for this design type calls for a higher number of Must Have, the AI will build the rest of it. It does not consider names. Just like the numbers in the construction_facilities-file.

[ October 15, 2002, 16:24: Message edited by: Rexxx ]
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