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Old January 18th, 2001, 05:55 PM

SunDevil SunDevil is offline
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Default Re: AI Modding Consortium - Please read


Tampa_Gamer:

(1)AI Construction Facilities:

1. Yes the ai does go back and fill in the remaining spots on the planet.

2. Stupid Mistake for both - I was wondering why there were an extra amount of military bases! Thanks.

(2)AI Research File

1. Got a point about leaving out tech, will wait for next patch to decide.

2. The research order was for two reasons. To have the neutral races research things in a balanced way, and not have them research only two fields. And two to get a better understanding of the whole research process in general.

3.Looking into helping the neutral races building more rapidly. But with my Colony_Construction file, the neutral races will build more reserach facilities.

(3)Default Colony Types:

1. I modified this file because I didn't see a purpose in having a military installation and shipyard as two seperate colony types. Yes I think that if the ai can be fixed to build colonies more efficently then I will think about adding even more types, but for right now, you need to keep it simple and small for the ai to actully build efficently.

I do plan on adding this to specific race. I just have been doing a lot of research so I will be able to actually make a truly special and dangerous race. I am in no rush to finish the race due to the fact that right now there needs to be some changes made to the internal game.

Thank you for your suggestions and I'm looking forward to your next update of your race.

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