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Old October 18th, 2002, 07:51 PM
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Default Re: Hints, Tips,Tricks and suggestions for Turn Blitz #2

Exactly. That is what I just said. It should be. But occasionaly the process that tells PBW to run those turns stops working. It will still run turns if all the players upload, but it won't run turns at their time limits.

Btw, it shuld be working again now. If it doesn't run the next turn let me know.

Geoschmo

EDIT: I think maybe I get what you are asking now. Let me explain how it works and then you will see what I mean. This might not be techinically how the code works, but it's the general idea. The games themselves don't signal PBW when they are past there time limit or anything. There is a little process that runs on PBW. It's bascially independant of the other code. It's only job is to go through all the games one at a time and see if the games are past their time limit. If they are, and the game is set to auto turns or timed turns then he forces the turn. Just like when you go to the game admin screen and maually force the turn to process.

For whatever reason sometimes this little piece of code stops working so it stops checking the games. Everything else on PBW still runs fine, but nothing gets kicked if it passes it's time limit. So we have to wake him up and get him going again. He starts going around and looks at each game again. If any of them would have processed while he was sleeping then they are past their time limit and he kicks them to start them running. It doesn't matter that he wasn't running when they passed their time limit. He kicks them when he gets going again.

[ October 18, 2002, 19:01: Message edited by: geoschmo ]
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